We distribute Still Not Dead on

Green Man Gaming

Waking alone on the frontlines of the apocalypse, you run to scavenge food and arm yourself with a devestating arsenal of traps, weapons and items in order to overcome death long enough to fulfill each characters dying wish... whether that be finding their long lost dog or listening to one last sonata in the moonlight.


- Wield bone crushing melee weapons from a lowly brick, to a devestating battleaxe
- Find new weapons each game: rocket launchers, sticky nades, molotovs, shotguns, uzis, rifles, machineguns, flamethrowers, chainsaws...
- Lure the undead into devious traps of your own creation
- Tactical items to discover from radar to reflex enhancing drugs
- Massive procedural forest for exploration, discovery and daring tales of survival
- Perks, upgrades and loot items to give you a fighting chance


About Developer

Want to know more? | a little about Greg-Anims

"Hey, I’m an indie game developer living in the seaside town of Whitstable in Kent. My new games are developed in C# with Unity Engine.

Game development gives me an outlet for creativity and a place to “get in the zone” and try new ideas. It gives me some purpose and tranquility as well. I like simplicity, space and unique ideas and the games which stuck with me the most are probably Ico and Shadow of the Colossus."